From 9185cd95031fb5f511dab875aa54f67c7ea2cde0 Mon Sep 17 00:00:00 2001 From: eggy Date: Mon, 21 Sep 2020 20:35:15 -0400 Subject: [PATCH] phys: add kognity vector information --- docs/sph3u7.md | 62 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 62 insertions(+) diff --git a/docs/sph3u7.md b/docs/sph3u7.md index b4ba6ae..61cb5b8 100644 --- a/docs/sph3u7.md +++ b/docs/sph3u7.md @@ -149,6 +149,68 @@ $$intercept_{best fit} ± intercept_{max} - intercept_{min}$$ ## 1.3 - Vectors and scalars +!!! note "Definition" + - **Scalar:** A physical quantity with a numerical value and unit. + - **Vector:** A physical quantity with a numerical value, unit, and **direction.** + +??? example + - Physical quantities represented by scalars include speed, distance, mass, temperature, pressure, time, frequency, current, voltage, and more. + - Physical quantities represented by vectors include velocity, displacement, acceleration, force (e.g., weight), momentum, impulse, and more. + +Vectors are represented as arrows whose length represents their scale/magnitude and their orientation refer to their direction. + +### Adding/subtracting vectors diagrammatically + +1. Draw the first vector. +2. Draw the second vector with its *tail* at the *head* of the first vector. +3. Repeat step 2 as necessary for as many vectors as you want by attaching them to the *head* of the last vector. +4. Draw a new vector from the *tail* of the first vector to the *head* of the last vector. + +(Source: Kognity) + +When subtracting a vector, **negate** the vector being subtracted by giving it an opposite direction. + +(Source: Kognity) + +### Parallelogram rule + +The parallelogram rule states that the sum of two vectors that form two sides of a parallelogram is the diagonal of that parallelogram. + +(Source: Kognity) + +### Multiplying vectors and scalars + +The product of a vector multiplied by a scalar is a vector with a magnitude of the vector multiplied by the scalar with the same direction as the original vector. + +$$v[direction] × s = (v×s)[direction]$$ + +### Vector decomposition + +By breaking up a vector into lengths along the x- and y-axes, the sum of two vectors can be calculated algebraically. + +(Source: Kognity) + +For vector $\textbf{a}$ and vector $\textbf{b}$: + +$$ +a_{x} = a\cos\theta_{a} \\ +a_{y} = a\sin\theta_{a} +$$ + +Proof: +$a=\sqrt{a^{2}_{x}+a^{2}_{y}} \\$ +$=\sqrt{(a\cos\theta_{a})^2 + (a\sin\theta{a})^2} \\$ +$=\sqrt{a^2(\cos\theta_{a}^2 + \sin\theta_{a}^2)} \\$ +$=\sqrt{a^2} \\$ +$=a$ + +From the diagram above, we can figure out that: + +$$ +r_{magnitude}=\sqrt{(a\cos\theta_{a} + b\cos\theta_{b})^2 + (a\sin\theta_{a} + b\cos\theta_{b})^2} \\ +r_{direction}=\tan^{-1}(\frac{a\sin\theta_{a} + b\sin\theta_{b}}{a\cos\theta_{a} + b\cos\theta_{b}}) +$$ + ## Resources - [IB Physics Data Booklet](/resources/g11/ib-physics-data-booklet.pdf)