diff --git a/Grade 9/Math/MPM1DZ/Final_Exam_Study_Sheet.md b/Grade 9/Math/MPM1DZ/Final_Exam_Study_Sheet.md
index 201e18a..78cfebe 100644
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+++ b/Grade 9/Math/MPM1DZ/Final_Exam_Study_Sheet.md
@@ -1,637 +1,643 @@
# Math Study Sheet!!!!
# Exam Detail
-> |Unit|Marks|
-> |:---|:----|
-> |Unit 1|10|
-> |Unit 2|10|
-> |Unit 3|9|
-> |Unit 4|11|
-> |Unit 5|11|
-> |Unit 6|8|
-> |Forms|4|
-> |Total|63|
+|Unit|Marks|
+|:---|:----|
+|Unit 1|10|
+|Unit 2|10|
+|Unit 3|9|
+|Unit 4|11|
+|Unit 5|11|
+|Unit 6|8|
+|Forms|4|
+|Total|63|
-> |Section|Marks|
-> |:------|:----|
-> |Knowledge|21|
-> |Application|23|
-> |Thinking|12|
-> |Communication|3|
-> |Forms|4|
+|Section|Marks|
+ |:------|:----|
+ |Knowledge|21|
+ |Application|23|
+ |Thinking|12|
+ |Communication|3|
+ |Forms|4|
-> |Part|Question|
-> |:---|:-------|
-> |A|9 multiple choice|
-> |B|10 Short Answer -->
- 7 Knowledge questions
- 3 Application Questions|
-> |C|10 Open Response -->
- 10 Knowledge Questions
- 5 Application Questions
- 3 Thinking Questions
- 1 Communication Question|
+ |Part|Question|
+ |:---|:-------|
+ |A|9 multiple choice|
+ |B|10 Short Answer -->
- 7 Knowledge questions
- 3 Application Questions|
+ |C|10 Open Response -->
- 10 Knowledge Questions
- 5 Application Questions
- 3 Thinking Questions
- 1 Communication Question|
-# Essential Skills (1)
-> ## Simple Arithmetics
->> ### Addition / Subtraction
->>> | Expression | Equivalent|
->>> |:----------:|:---------:|
->>> | a + b | a + b |
->>> | (-a) + b | b - a |
->>> | a + (-b) | a - b |
->>> | (-a) + (-b) | -(a + b) |
->>> | a - b | a - b|
->>> | a - (-b) | a + b |
->>> | (-a) -(-b) | (-a) + b|
+# Unit 1: Essential Skills
->> ### Multiplication / Division
->>> | Signs | Outcome |
->>> |:-----:|:-------:|
->>> | a * b | Positive |
->>> | (-a) * b | Negative |
->>> | a * (-b) | Negative |
->>> | (-a) * (-b) | Positive |
-
->> ### BEDMAS / PEMDAS
->>> Follow ```BEDMAS``` for order of operations if there are more than one operation
-
->>> | Letter | Meaning |
->>> |:------:|:-------:|
->>> | B / P | Bracket / Parentheses |
->>> | E | Exponent |
->>> | D | Divison |
->>> | M | Multiplication |
->>> | A | Addition |
->>> | S | Subtraction |
-
->>>
-
-> ## Interval Notation
->> A notation that represents an interval as a pair of numbers.
->> The numbers in the interval represent the endpoint. E.g. **[x > 3, x ∈ R]**
->> ```|``` means ```such that```
->> ```E``` or ∈ means ```element of```
->> ```N``` represents **Natural Numbers** (N = {x | x > 0, x ∈ Z})
->> ```W``` represents **Whole Numbers** (W = {x | x ≥ 0, x ∈ Z})
->> ```Z``` represents **Integers** (Z = {x | -∞ ≤ x ≤ ∞, x ∈ Z})
->> ```Q``` represents **Rational Numbers** (Q = {a⁄b |a, b ∈ Z, b ≠ 0})
-
->> | Symbol | Meaning |
->> |:------:|:-------:|
->> | (a, b) | Between but not including ```a``` or ```b```, you also use this for ```∞``` |
->> | [a, b] | Inclusive |
->> | a ∪ b | Union (or) |
->> | a ∩ b | Intersection (and) |
-
-> ## Pythgorean Theorem
->> a and b are the two legs of the triangle or two sides that form a 90 degree angle of the triangle, c is the hypotenuse
->> a2 + b2 = c2
-
->>
+## Simple Arithmetics
-> ## Operations with Rationals
->> Q = { | a, b ∈ Z, b ≠ 0 }
->>
->> Any operations with rationals, there are 2 sets of rules
->>> 1. ```Rules for operations with integers```
->>> 2. ```Rules for operations with fractions```
+### Addition / Subtraction
+ | Expression | Equivalent|
+ |:----------:|:---------:|
+ | a + b | a + b |
+ | (-a) + b | b - a |
+ | a + (-b) | a - b |
+ | (-a) + (-b) | -(a + b) |
+ | a - b | a - b|
+ | a - (-b) | a + b |
+ | (-a) -(-b) | (-a) + b|
->> To Add / subtract rationals, find common denominator and then add / subtract numerator
->> To Multiply rationals, first reduce the fraction to their lowest terms, then multiply numerators and denominators
->> To Divide rationals, multiply them by the reciprocal
+### Multiplication / Division
+ | Signs | Outcome |
+ |:-----:|:-------:|
+ | a * b | Positive |
+ | (-a) * b | Negative |
+ | a * (-b) | Negative |
+ | (-a) * (-b) | Positive |
->> ### Example Simplify Fully:
->>> [Reduce to lowest terms]
+### BEDMAS / PEMDAS
+- Follow ```BEDMAS``` for order of operations if there are more than one operation
->>> [Multiply by reciprocal]
+ | Letter | Meaning |
+ |:------:|:-------:|
+ | B / P | Bracket / Parentheses |
+ | E | Exponent |
+ | D | Divison |
+ | M | Multiplication |
+ | A | Addition |
+ | S | Subtraction |
->>>
+-
->>> [Leave as an improper fraction]
+## Interval Notation
+- A notation that represents an interval as a pair of numbers.
+- The numbers in the interval represent the endpoint. E.g. **[x > 3, x ∈ R]**
+- ```|``` means ```such that```
+- ```E``` or ∈ means ```element of```
+- ```N``` represents **Natural Numbers** (N = {x | x > 0, x ∈ Z})
+- ```W``` represents **Whole Numbers** (W = {x | x ≥ 0, x ∈ Z})
+- ```Z``` represents **Integers** (Z = {x | -∞ ≤ x ≤ ∞, x ∈ Z})
+- ```Q``` represents **Rational Numbers** (Q = {a⁄b |a, b ∈ Z, b ≠ 0})
->> ### Shortcut for multiplying fractions
->>> cross divide to keep your numbers small
->>> Example:
->>>
->>>
->>>
+ | Symbol | Meaning |
+ |:------:|:-------:|
+ | (a, b) | Between but not including ```a``` or ```b```, you also use this for ```∞``` |
+ | [a, b] | Inclusive |
+ | a ∪ b | Union (or) |
+ | a ∩ b | Intersection (and) |
->> ## Exponent Laws
+## Pythgorean Theorem
+- a and b are the two legs of the triangle or two sides that form a 90 degree angle of the triangle, c is the hypotenuse
+- a2 + b2 = c2
->>> | Rule | Description| Example |
->>> |:----:|:----------:|:-------:|
->>> |Product|am × an = an+m|23 × 22 = 25|
->>> |Quotient|am ÷ an = an-m|34 ÷ 32 = 32|
->>> |Power of a Power|(am)n = amn|(23)2 = 26|
->>> |Power of a Quotient| = | = |
->>> |Zero as Exponents|a0 = 1|210 = 1|
->>> |Negative Exponents|a-m = |1-10 = |
->>> |Rational Exponents|an/m = | = |
+-
+
+## Operations with Rationals
+- Q = { | a, b ∈ Z, b ≠ 0 }
+
+- Any operations with rationals, there are 2 sets of rules
+ 1. ```Rules for operations with integers```
+ 2. ```Rules for operations with fractions```
->>> **Note:**
->>> Exponential Form --> Expanded Form
->>> 64 = 6 × 6 × 6 × 6
+- To Add / subtract rationals, find common denominator and then add / subtract numerator
+- To Multiply rationals, first reduce the fraction to their lowest terms, then multiply numerators and denominators
+- To Divide rationals, multiply them by the reciprocal
->> ## Scientific Notation
->>> They convey accuracy and precision. It can either be written as its original number or in scientific notation:
->>> 555 (**Exact**) or 5.55 x 102 (**3 significant figures**).
->>> In scientific notation, values are written in the form **a(10n)**, where ```a``` is a number within 1 and 10 and ```n``` is any integer.
->>> Some examples include the following: 5.4 x 103, 3.0 x 102, and 4.56 x 10-4.
->>> When the number is smaller than 1, a negative exponent is used, when the number is bigger than 10, a positve exponent is used
+### Example Simplify Fully:
+- [Reduce to lowest terms]
->>>
+- [Multiply by reciprocal]
->>> **Remember**: For scientific notation, round to ```3 significant``` digits
+-
->> ## Rates, Ratio and Percent
->>> ```Ratio```: A comparison of quantities with the same unit. These are to be reduced to lowest terms.
->>> Examples: ```a:b, a:b:c, a/b, a to b ```
+- [Leave as an improper fraction]
->>> ```Rates```: A comparison of quantities expressed in different units.
->>> Example: ```10km/hour```
+### Shortcut for multiplying fractions
+- cross divide to keep your numbers small
+- Example:
+-
+-
+-
->>> ```Percent```: A fraction or ratio in which the denominator is 100
->>> Examples: ```50%, 240/100```
+## Exponent Laws
-> ## Number Lines
->> a line that goes from a point to another point, a way to visualize set notations and the like
->>
->> A solid filled dot is used for ```[]``` and a empty dot is used for ```()```
+ | Rule | Description| Example |
+ |:----:|:----------:|:-------:|
+ |Product|am × an = an+m|23 × 22 = 25|
+ |Quotient|am ÷ an = an-m|34 ÷ 32 = 32|
+ |Power of a Power|(am)n = amn|(23)2 = 26|
+ |Power of a Quotient| = | = |
+ |Zero as Exponents|a0 = 1|210 = 1|
+ |Negative Exponents|a-m = |1-10 = |
+ |Rational Exponents|an/m = | = |
+
+**Note:**
+- Exponential Form --> Expanded Form
+- 64 = 6 × 6 × 6 × 6
+
+## Scientific Notation
+- They convey accuracy and precision. It can either be written as its original number or in scientific notation:
+- 555 (**Exact**) or 5.55 x 102 (**3 significant figures**).
+- In scientific notation, values are written in the form **a(10n)**, where ```a``` is a number within 1 and 10 and ```n``` is any integer.
+- Some examples include the following: 5.4 x 103, 3.0 x 102, and 4.56 x 10-4.
+- When the number is smaller than 1, a negative exponent is used, when the number is bigger than 10, a positve exponent is used
+
+-
+
+- **Remember**: For scientific notation, round to ```3 significant``` digits
+
+## Rates, Ratio and Percent
+- ```Ratio```: A comparison of quantities with the same unit. These are to be reduced to lowest terms.
+- Examples: ```a:b, a:b:c, a/b, a to b ```
+
+- ```Rates```: A comparison of quantities expressed in different units.
+- Example: ```10km/hour```
+
+- ```Percent```: A fraction or ratio in which the denominator is 100
+- Examples: ```50%, 240/100```
+
+## Number Lines
+- a line that goes from a point to another point, a way to visualize set notations and the like
+-
+- A solid filled dot is used for ```[]``` and a empty dot is used for ```()```
-> ## Tips
->> Watch out for the ```+/-``` signs
->> Make sure to review your knowledge of the exponent laws
->> For scientific notation, watch out for the decimal point
->> Use shortcut when multiplying fractions
+## Tips
+- Watch out for the ```+/-``` signs
+- Make sure to review your knowledge of the exponent laws
+- For scientific notation, watch out for the decimal point
+- Use shortcut when multiplying fractions
-# Polyomials (2)
-> ## Introduction to Polynomials
->> A ```variable``` is a letter that represents one or more numbers
->> An ```algebraic expression``` is a combination of variables and constants ```(e.g. x+y+6. y + 8)```
->> When a specific value is assigned to a variable in a algebraic expression, this is known as substitution.
-> ## Methods to solve a polynomial
->> 1. ```Combine like terms```
->> 2. ```Dividing polynomials```
->> 3. ```Multiplying polynomials```
+# Unit 2: Polyomials
+## Introduction to Polynomials
+- A ```variable``` is a letter that represents one or more numbers
+- An ```algebraic expression``` is a combination of variables and constants ```(e.g. x+y+6. y + 8)```
+- When a specific value is assigned to a variable in a algebraic expression, this is known as substitution.
+## Methods to solve a polynomial
+ 1. ```Combine like terms```
+ 2. ```Dividing polynomials```
+ 3. ```Multiplying polynomials```
-> ## Simplifying Alegebraic Expressions
->> An algebraic expression is an expression with numbers, variables, and operations. You may expand or simplify equations thereon.
+## Simplifying Alegebraic Expressions
+- An algebraic expression is an expression with numbers, variables, and operations. You may expand or simplify equations thereon.
-> ## Factoring
->>Two methods of solving; decomposition and criss-cross. First of all, the polynomial must be in the form of a quadratic
->> equation (ax2 + bx + c). As well, simplify the polynomial, so that all common factors are outside
->> (e.g 5x + 10 = 5(x + 2) ).
+## Factoring
+- Two methods of solving; decomposition and criss-cross. First of all, the polynomial must be in the form of a quadratic
+- equation (ax2 + bx + c). As well, simplify the polynomial, so that all common factors are outside
+- (e.g 5x + 10 = 5(x + 2) ).
->> |Type of Polynomial|Definition|
->> |:-----------------|:---------|
->> |Monomial|Polynomial that only has one term|
->> |Binomial|Polynomial that only has 2 terms|
->> |Trinomial|polynomial that only has 3 terms|
+|Type of Polynomial|Definition|
+ |:-----------------|:---------|
+ |Monomial|Polynomial that only has one term|
+ |Binomial|Polynomial that only has 2 terms|
+ |Trinomial|polynomial that only has 3 terms|
->> |Type|Example|
->> |:--:|:-----:|
->> |Perfect Square Trinomials| (a+b)2 = a2+2ab+b2 or (a-b)2 = a2-2ab+b|
->> |Difference with Squares|a2-b2 = (a+b)(a-b)|
->> |Simple Trinomials|x2+6x-7 = (x+7)(x-1)|
->> |Complex Trinomials|2x2-21x-11 = (2x+1)(x-11)|
->> |Common Factor|2ab+6b+4 = 2(ab+3b+2)|
->> |Factor By Grouping|ax+ay+bx+by = (ax+ay)+(bx+by) = a(x+y)+b(x+y) = (a+b)(x+y)|
+ |Type|Example|
+ |:--:|:-----:|
+ |Perfect Square Trinomials| (a+b)2 = a2+2ab+b2 or (a-b)2 = a2-2ab+b|
+ |Difference with Squares|a2-b2 = (a+b)(a-b)|
+ |Simple Trinomials|x2+6x-7 = (x+7)(x-1)|
+ |Complex Trinomials|2x2-21x-11 = (2x+1)(x-11)|
+ |Common Factor|2ab+6b+4 = 2(ab+3b+2)|
+ |Factor By Grouping|ax+ay+bx+by = (ax+ay)+(bx+by) = a(x+y)+b(x+y) = (a+b)(x+y)|
-> ## Shortcuts
+## Shortcuts
->>
+-
-> ## Foil / Rainbow Method
->>
+## Foil / Rainbow Method
+-
-> ## Definitions
->> ```Term``` a variable that may have coefficient(s) or a constant
->> ```Alebraic Expressions```: made up of one or more terms
->> ```Like-terms```: same variables raised to the same exponent
+## Definitions
+- ```Term``` a variable that may have coefficient(s) or a constant
+- ```Alebraic Expressions```: made up of one or more terms
+- ```Like-terms```: same variables raised to the same exponent
-> ## Tips
->> Be sure to factor fully
->> Learn the ```criss-cross``` (not mandatory but its a really good method to factor quadratics)
->> Learn ```long division``` (not mandatory but its a really good method to find factors of an expression)
->> Remember your formulas
->> Simplify first, combine like terms
+## Tips
+- Be sure to factor fully
+- Learn the ```criss-cross``` (not mandatory but its a really good method to factor quadratics)
+- Learn ```long division``` (not mandatory but its a really good method to find factors of an expression)
+- Remember your formulas
+- Simplify first, combine like terms
-# Solving Equations and Inequailties (3)
-> ## Equations
->> a ```mathematical statement``` in which the value on the ```left side``` equals the value on the ```right side``` of the equal sign
->> To ```solve``` and equation is to find the variable that makes the statement true
->> ### Methods to solve an equation
->>> 1. Expand and simplify both sides
->>> 2. Isolate using reverse order of operations
->>> 3. Check the solution by plugging the variable back into the equation and check if the ```left side``` equals the ```right side```
+# Unit 3: Solving Equations and Inequailties
+
+## Equations
+- a ```mathematical statement``` in which the value on the ```left side``` equals the value on the ```right side``` of the equal sign
+- To ```solve``` and equation is to find the variable that makes the statement true
+### Methods to solve an equation
+ 1. Expand and simplify both sides
+ 2. Isolate using reverse order of operations
+ 3. Check the solution by plugging the variable back into the equation and check if the ```left side``` equals the ```right side```
->
-> ## Absolute Values
->> There are 2 cases. For this sort of equation, you must split the equation into 2 separate equations. One of the
->> equations will have the absolute bracket be positive while the other negative.
->> Absolute values are written in the form ```| x |```
->> where
->> if x > 0, | x | = x
->> if x = 0, | x | = 0
->> if x < 0, | x | = -x
+## Absolute Values
+- There are 2 cases. For this sort of equation, you must split the equation into 2 separate equations. One of the
+- equations will have the absolute bracket be positive while the other negative.
+- Absolute values are written in the form ```| x |```
+- where
+ - if x > 0, | x | = x
+ - if x = 0, | x | = 0
+ - if x < 0, | x | = -x
-> ## Quadractic Equations
->> ```Quadratic Function```: A parabolic graph where the axis of symmetry is parallel to the y-axis
->> ```Quadratic Equation```: This function is set equal to ```0```. The solution to the equation are called ```roots```
->> Solve quadratic equation by:
->> 1. Isolation
->> a(x+b)2 + k = 0
->> 2. Factor using zero-product property
->> ```The Zero Factor Property``` refers to when a×b=0, then either a=0 or b=0.
->> (x-a)(x-b)=0
->> x = a, b
+## Quadractic Equations
+- ```Quadratic Function```: A parabolic graph where the axis of symmetry is parallel to the y-axis
+- ```Quadratic Equation```: This function is set equal to ```0```. The solution to the equation are called ```roots```
+- Solve quadratic equation by:
->>
+ 1. Isolation
+ - a(x+b)2 + k = 0
+ 2. Factor using zero-product property
+ - ```The Zero Factor Property``` refers to when a×b=0, then either a=0 or b=0.
+ - (x-a)(x-b)=0
+ - x = a, b
->> Note:
->> √x2 = ± x (There are 2 possible solutions)
->> ```Distrubutive Property``` - This is opening the bracket. a(x+y) = ax+ay
+-
+
+**Note:**
+- √x2 = ± x (There are 2 possible solutions)
+- ```Distrubutive Property``` - This is opening the bracket. a(x+y) = ax+ay
-> ## Tips
->> ```Absolute Values``` can have 2 solutions
->> ```Quadratics``` can also have 2 solutions
->> Make sure to do the reverse when moving things to the other side, meaning a positive on the ```left side``` becomes a negative on the ```right side```
+## Tips
+- ```Absolute Values``` can have 2 solutions
+- ```Quadratics``` can also have 2 solutions
+- Make sure to do the reverse when moving things to the other side, meaning a positive on the ```left side``` becomes a negative on the ```right side```
-# Measurement and Geometry (4)
-> ## Angle Theorems
-> 1. ```Transversal Parallel Line Theorems``` (TPT)
-> a. Alternate Angles are Equal ```(Z-Pattern)```
-> b. Corresponding Angles Equal ```(F-Pattern)```
-> c. Interior Angles add up to 180 ```(C-Pattern)```
+# Unit 4: Measurement and Geometry
+## Angle Theorems
+
+1. ```Transversal Parallel Line Theorems``` (TPT)
+ a. Alternate Angles are Equal ```(Z-Pattern)```
+ b. Corresponding Angles Equal ```(F-Pattern)```
+ c. Interior Angles add up to 180 ```(C-Pattern)```
>
-> 2. ```Supplementary Angle Triangle``` (SAT)
-> - When two angles add up to 180 degrees
+2. ```Supplementary Angle Triangle``` (SAT)
+ - When two angles add up to 180 degrees
->
+ -
-> 3. ```Opposite Angle Theorem (OAT)``` (OAT)
-> - Two lines intersect, two angles form opposite. They have equal measures
+3. ```Opposite Angle Theorem (OAT)``` (OAT)
+ - Two lines intersect, two angles form opposite. They have equal measures
->
+ -
-> 4. ```Complementary Angle Theorem``` (CAT)
-> - The sum of two angles that add up to 90 degrees
+4. ```Complementary Angle Theorem``` (CAT)
+ - The sum of two angles that add up to 90 degrees
->
+ -
-> 5. ```Angle Sum of a Triangle Theorem``` (ASTT)
-> - The sum of the three interior angles of any triangle is 180 degrees
+5. ```Angle Sum of a Triangle Theorem``` (ASTT)
+ - The sum of the three interior angles of any triangle is 180 degrees
->
+ -
-> 6. ```Exterior Angle Theorem``` (EAT)
-> - The measure of an exterior angle is equal to the sum of the measures of the opposite interior angles
+6. ```Exterior Angle Theorem``` (EAT)
+ - The measure of an exterior angle is equal to the sum of the measures of the opposite interior angles
->
+ -
-> 7. ``` Isosceles Triangle Theorem``` (ITT)
-> - The base angles in any isosceles triangle are equal
+7. ``` Isosceles Triangle Theorem``` (ITT)
+ - The base angles in any isosceles triangle are equal
->
+ -
-> 8. ```Sum of The Interior Angle of a Polygon```
-> - The sum of the interioir angles of any polygon is ```180(n-2)``` or ```180n - 360```, where ```n``` is the number of sides of the polygon
+8. ```Sum of The Interior Angle of a Polygon```
+ - The sum of the interioir angles of any polygon is ```180(n-2)``` or ```180n - 360```, where ```n``` is the number of sides of the polygon
->
+ -
-> 9. ```Exterior Angles of a Convex Polygon```
-> - The sum of the exterior angle of any convex polygon is always ```360 degrees```
+9. ```Exterior Angles of a Convex Polygon```
+ - The sum of the exterior angle of any convex polygon is always ```360 degrees```
->
+ -
-> ## Properties of Quadrilaterals
->> Determine the shape using the properties of it
+## Properties of Quadrilaterals
+- Determine the shape using the properties of it
->> |Figure|Properties|
->> |:-----|:---------|
->> |Scalene Triangle|no sides equal|Length of line segment|
->> |Isosceles Triangle| two sides equal|Length of line segment|
->> |Equilateral Triangle|All sides equal|Length of line segment|
->> |Right Angle Triangle|Two sides are perpendicular to each other|
->> |Parallelogram|Opposite sides are parallel and have equal length. Additionally, the diagonals bisect each other|
->> |Rectangle|Adjacent sides are perpendicular to each other. Furthermore, the diagonals bisect each other and are equal in length|
->> |Square|All sides are equal in length. The adjacent sides and diagonals are perpendicular. The adjacent sides are equal in length, so as the diagonals|
->> |Rhombus|Opposite sides are parallel and all sides are equal to each other, the diagonals are perpendicular|
->> |Trapezoid|There is one pair of opposite sides and they are parallel and unequal in length|
->> |Kite|The diagonals are perpendicular|
-
-> ## 2D Geometry Equations
->> |Shape|Formula|Picture|
->> |:----|:------|:------|
->> |Rectangle|```Area```: lw
```Perimeter```: 2(l+w)||
->> |Triangle|```Area```: bh/2
```Perimeter```: a+b+c||
->> |Circle|```Area```: πr2
```Circumference```: 2πr or πd||
->> |Trapezoid|```Area```: (a+b)h/2
```Perimeter```: a+b+c+d||
-
-> ## 3D Geometry Equations
->> |3D Object|Formula|Picture|
->> |:----|:------|:------|
->> |Rectangular Prism|```Volume```: lwh
```SA```: 2(lw+lh+wh)||
->> |Square Based Pyramid|```Volume```: 1⁄3b2h
```SA```: 2bs+b2||
->> |Sphere|```Volume```: 4⁄3πr3
```SA```: 4πr2||
->> |Cone|```Volume```: 1⁄3πr2h
```SA```: πrs+πr2||
->> |Cylinder|```Volume```: πr2h
```SA```: 2πr2+2πh||
->> |Triangular Prism|```Volume```: ah+bh+ch+bl
```SA```: 1⁄2blh||
-
-
-> ## Optimization (For Maximimizing Area/Volume, or Minimizing Perimeter/Surface Area)
->> ### 2D Objects
-
->> |Shape|Maximum Area|Minimum Perimeter|
->> |:----|:-----------|:----------------|
->> |4-sided rectangle|A rectangle must be a square to maximaze the area for a given perimeter. The length is equal to the width
A = lw
Amax = (w)(w)
Amax = w2|A rectangle must be a square to minimaze the perimeter for a given area. The length is equal to the width.
P = 2(l+w)
Pmin = 2(w)(w)
Pmin = 2(2w)
Pmin = 4w|
->> |3-sided rectangle|l = 2w
A = lw
Amax = 2w(w)
Amax = 2w2|l = 2w
P = l+w2
Pmin = 2w+2w
Pmin = 4w|
-
-
->> ### 3D Objects
-
->> |3D Object|Maximum Volumne|Minimum Surface Area|
->> |:--------|:--------------|:-------------------|
->> |Cylinder(closed-top)|The cylinder must be similar to a cube where h = 2r
V = πr2h
Vmax = πr2(2r)
Vmax = 2πr3|The cylinder must be similar to a cube where h = 2r
SA = 2πr2+2πrh
SAmin = 2πr2+2πr(2r)
SAmin = 2πr2+4πr2
SAmin = 6πr2|
->> |Rectangular Prism(closed-top)|The prism must be a cube,
where l = w = h
V = lwh
Vmax = (w)(w)(w)
Vmax = w3|The prism must be a cube,
where l = w = h
SA = 2lh+2lw+2wh
SAmin = 2w2+2w2+2w2
SAmin = 6w2|
->> |Cylinder(open-top)|h = r
V = πr2h
Vmax = πr2(r)
Vmax = πr3|h = r
SA = πr2+2πrh
SAmin = πr2+2πr(r)
SAmin = πr2+2πr2
SAmin = 3πr2|
->> |Square-Based Rectangular Prism(open-top)|h = w/2
V = lwh
Vmax = (w)(w)(w⁄2)
Vmax = w3⁄2|h = w/2
SA = w2+4wh
SAmin = w2+4w(w⁄2)
SAmin = w2+2w2
SAmin = 3w2|
-
-> ## Labelling
->> Given any polygons, labelling the vertices must always:
->> 1. use ```CAPITAL LETTERS```
->> 2. they have to be labeled in ```clockwise``` or ```counter-clockwise``` directions
->> For a triangle, the side lengths are labeled in ```LOWERCASE LETTERS``` associated to the opposite side of the vertex
-
->>
-
-> ## Median
->> Each median divides the triangle into 2 smaller triangles of equal area
->> The centroid is exactly the way of each median from the vertex, or the way from the midpoint of the opposite side, or ```2:1``` ratio
->> The three medians divide the triangle into ```6``` smaller triangles of equal area and ```3 pairs``` of congruent triangles
-
->>
-
-> ## Terms:
->> ```Altitude``` The height of a triangle, a line segment through a vertex and perpendicular to the opposite side
->> ```Orthocenter```: where all 3 altitudes of the triangle intersect
->>>
->> ```Midpoint```: A point on a line where the length of either side of the point are equal
->> ```Median```: A line segment joining the vertex to the midpoint of the opposite side
->> ```Midsegment```: A line joining 2 midpoints of the 2 sides of a triangle
->> ```Centroid```: The intersection of the 3 medians of a triangle
->>>
-
-> ## Proportionality theorem:
->> The midsegment of a triangle is ```half``` the length of the opposite side and ```parallel``` to the opposite side
->> Three midsegment of a triangle divide ```4 congruent``` triangles with the same area
->> The Ratio of the outer triangle to the triangle created by the 3 midsegments is ```4 to 1```
->>
-
-> ## Tips
->> Make sure to know your optimization formualas
->> Read the word problems carefully, determine which formual to use
->> Never **ASSUME**, be sure to **CALCULATE** as most of the time the drawings are **NOT ACCURATE**
->> To find ```missing area```, take what you have, subtract what you don't want
->> Don't be afraid to draw lines to help you solve the problem
-
-
-# Analytical Geometry and Linear Relations (5)
-> ```Linear Relation```: A relation which a single straight line can be drawn through every data point and the first differences are constant
-> ```Non - Linear Relation```: A single smooth curve can be drawn through every data point and the first differences are not constant
-> ## Slope and Equation of Line
->> ```Slope```: The measure of the steepness of a line - ```rise / run``` or ```the rate of change```
->> ```Slope Formula```: **m = (y2-y1)/(x2-x1)**
->> ```Standard Form```: **ax + by + c = 0**, a∈Z, b∈Z, c∈Z (must be integers and ```a``` must be positive)
->> ```Y-intercept Form```: **y = mx + b**
->> ```Point-slope Form```: **y2-y1 = m(x2-x1)**
->> The slope of a vertical lines is undefined
->> The slope of a horizontal line is 0
->> Parallel lines have the ```same slope```
->> Perpendicular slopes are negative reciprocals
-
-> ## Relations
->> A relation can be described using
->> 1. Table of Values (see below)
->> 2. Equations (y = 3x + 5)
->> 3. Graphs (Graphing the equation)
->> 4. Words
->> When digging into the earth, the temperature rises according to the
->> following linear equation: t = 15 + 0.01 h. **t** is the increase in temperature in
->> degrees and **h** is the depth in meters.
-
-> ## Perpendicular Lines
->> To find the perpendicular slope, you will need to find the slope point
->> Formula: slope1 × slope2 = -1
->> Notation: m⊥
->>
-
-
-> ## Definitions
->> ```Parallel```: 2 lines with the same slope
->> ```Perpendicular```: 2 lines with slopes that are the negative reciprocal to the other. They form a 90 degree angle where they meet.
->> ```Domain```: The **ordered** set of all possible values of the independent variable (x).
->> ```Range```: The **ordered** set of all possible values of the dependent variable (y).
->> ```Continous Data```: A data set that can be broken into smaller parts. This is represented by a ```Solid line```.
->> ```Discrete Data```: A data set that **cannot** be broken into smaller parts. This is represented by a ```Dashed line```.
->> ```First Difference```: the difference between 2 consecutive y values in a table of values which the difference between the x-values are constant.
->> ```Collinear Points```: points that line on the same straight line
-
-> ## Variables
->> ```Independent Variable```: A Variable in a relation which the values can be chosen or isn't affected by anything.
->> ```Dependent Varaible```: A Variable in a relation which is **dependent** on the independent variable.
-
-> ## Statistics
->> ```Interpolation```: Data **inside** the given data set range.
->> ```Extrapolation```: Data **outside** the data set range.
->> ```Line of Best Fit```: A line that goes through as many points as possible, and the points are the closest on either side of the line,
->> and it represents the trend of a graph.
->> ```Coefficient of Correlation```: The value that indicates the strength of two variables in a relation. 1 is the strongest and 0 is the weakest.
->> ```Partial Variation```: A Variation that represents a relation in which one variable is a multiple of the other plus a costant term.
-
-> ## Time - Distance Graph
->> Time is the independent variable and distance is the dependent variable
->> You can't go backwards on the x-axis, as you can't go back in time
->> Plot the points accordingly
->> Draw the lines accordingly
->>
-
->> **Direction is always referring to:**
-
->> 1. ```go towards home```
->> 2. ```going away from home```
->> 3. ```stop```
-
-> ## Scatterplot and Line of Best Fit
->> A scatterplot graph is there to show the relation between two variables in a table of values.
->> A line of best fit is a straight line that describes the relation between two variables.
->> If you are drawing a line of best fit, try to use as many data points, have an equal amount of points onto and under the line of best fit, and keep it as a straight line.
->>
-
->> ### How To Determine the Equation Of a Line of Best Fit
->> 1. Find two points **```ON```** the ```line of best fit```
->> 2. Determine the ```slope``` using the two points
->> 3. Use ```point-slope form``` to find the equation of the ```line of best fit```
-
-> ## Table of values
->> To find first differences or any points on the line, you can use a ```table of values```
-
->>| y | x |First Difference|
->>|:--|:--|:---------------|
->>|-1|-2|.....|
->>|0|-1|(-1)-(-2) = 1|
->>|1|0|0 - (-1) = 1|
->>|2|1|1 - 0 = 1|
->>|3|2|2 - 1 = 1|
->>|4|3|3 - 2 = 1|
-
-> ## Tips
->> Label your graph correctly, the scales/scaling and always the ```independent variable``` on the ```x-axis``` and the ```dependent variable``` on ```y-axis```
->> Draw your ```Line of Best Fit``` correctly
->> Read the word problems carefully, and make sure you understand it when graphing things
->> Sometimes its better not to draw the shape, as it might cloud your judgement (personal exprience)
->> Label your lines
-
-# System of Equations (6)
-
-> ## Linear System
->> Two or more equation that you are working on all together at once on the same set of axes.
->> The lines may ```cross``` or ```intersect``` at a point called the ```Point of Intersection (POI)```.
->> The coordinated of the ```POI``` must satisfy the equation of all the lines in a linear equation.
-
->> In business, the ```Point of Intersection``` is known as the **Break Even Point** where ```Revenue - Cost = Profit```
->> when **Profit = 0**. There is no gain or loss.
-
->> ### Number of Solutions
->>>
-
-> ## Discriminant
->> The discriminant determines the number of solutions (roots) there are in a quadratic equation. ```a```, ```b```, ```c``` are the
->> coefficients and constant of a quadratic equation: **y = ax2 + bx + c**
->> D = b2 - 4ac
->> D > 0 ```(2 distinct real solutions)```
->> D = 0 ```(1 real solution)```
->> D < 0 ```(no real solutions)```
-
->>
-
-> ## Solving Linear-Quadratic Systems
->> To find the point of intersection, do the following:
->> 1. Isolate both equations for ```y```
->> 2. Set the equations equal to each other by ```subsitution``` Equation 1 = Equation 2
->> 3. Simplify and put everything on one side and equal to zero on the other side
->> 4. Factor
->> 5. Use zero-product property to solve for all possible x-values
->> 6. Subsitute the x-values to one of the original equations to solve for all y-values
->> 7. State a conclusion / the solution
-
->>
-
->> There are 3 possible cases
->> In addition, to determine the number of solutions, you the Discriminant formula **D = b2 - 4ac**
-
-
-> # Ways to solve Systems of Equations
-> 1. Subsitution
-> Here we eliminate a variable by subbing in another variable from another equation
-> We usually do this method if a variable is easily isolated
-> Example:
-> - ```
-> y = x + 10 (1)
-> x + y + 34 = 40 (2)
-> ```
-> We can sub (1) into (2) to find ```x```, then you the value of ```x``` we found to solve for ```y```
-> ```x + (x + 10) + 34 = 40```
-> ```2x + 44 = 40```
-> ```2x = -4```
-> ```x = -2```
-> Then solve for ```y```
-> ```y = -2 + 10```
-> ```y = -8```
-
-> 2. Elimination
-> Here we eliminate a variable by basically eliminate a variable from an equation
-> We usually use this method first when the variables are not easily isolated, then use subsitution to solve
-> Example:
-> - ```
-> 2x + 3y = 10 (1)
-> 4x + 3y = 14 (2)
-> ```
-> We can then use elimination
-> ```
-> 4x + 3y = 14
-> 2x + 3y = 10
-> ------------
-> 2x + 0 = 4
-> x = 2
-> ```
-> Then sub the value of ```x``` into an original equation and solve for ```y```
-> ```2(2) + 3y = 10```
-> ```3y = 6```
-> ```y = 2```
-
-> 3. Graphing
-> we can rewrite the equations into ```y-intercept form``` and then graph the lines, and see where the lines intersect (P.O.I), and the P.O.I is the solution
-
-> ## Solving Systems of Linear Inequalities
->> Find the intersection region as the ```solution```.
->> ## If:
-
->> | |Use ```Dash``` line|Use ```Solid line```|
->> |:-|:------------------|:-------------------|
->> |Shade the region ```above``` the line|y > mx + b|y ≥ mx + b|
->> |Shade the region ```below``` the line|y < mx + b| y ≤ mx + b|
-
->> ## If
-
->> |x > a
x ≥ a|
->> |:------------------|
->> shade the region on the **right**
-
->> ## If
-
->> |x < a
x ≤ a|
->> |:------------------|
->> shade the region on the **left**
-
->> Step 1. change all inequalities to ```y-intercept form```
->> Step 2. graph the line
->> Step 3. shade the region where all the regions overlap
-
->>
-
-
-> ## Tips
->> Read the questions carefully and model the system of equations correctly
->> Be sure to name your equations
->> Label your lines
+ |Figure|Properties|
+ |:-----|:---------|
+ |Scalene Triangle|no sides equal|Length of line segment|
+ |Isosceles Triangle| two sides equal|Length of line segment|
+ |Equilateral Triangle|All sides equal|Length of line segment|
+ |Right Angle Triangle|Two sides are perpendicular to each other|
+ |Parallelogram|Opposite sides are parallel and have equal length. Additionally, the diagonals bisect each other|
+ |Rectangle|Adjacent sides are perpendicular to each other. Furthermore, the diagonals bisect each other and are equal in length|
+ |Square|All sides are equal in length. The adjacent sides and diagonals are perpendicular. The adjacent sides are equal in length, so as the diagonals|
+ |Rhombus|Opposite sides are parallel and all sides are equal to each other, the diagonals are perpendicular|
+ |Trapezoid|There is one pair of opposite sides and they are parallel and unequal in length|
+ |Kite|The diagonals are perpendicular|
+
+## 2D Geometry Equations
+ |Shape|Formula|Picture|
+ |:----|:------|:------|
+ |Rectangle|```Area```: lw
```Perimeter```: 2(l+w)||
+ |Triangle|```Area```: bh/2
```Perimeter```: a+b+c||
+ |Circle|```Area```: πr2
```Circumference```: 2πr or πd||
+ |Trapezoid|```Area```: (a+b)h/2
```Perimeter```: a+b+c+d||
+
+## 3D Geometry Equations
+|3D Object|Formula|Picture|
+ |:----|:------|:------|
+ |Rectangular Prism|```Volume```: lwh
```SA```: 2(lw+lh+wh)||
+ |Square Based Pyramid|```Volume```: 1⁄3b2h
```SA```: 2bs+b2||
+ |Sphere|```Volume```: 4⁄3πr3
```SA```: 4πr2||
+ |Cone|```Volume```: 1⁄3πr2h
```SA```: πrs+πr2||
+ |Cylinder|```Volume```: πr2h
```SA```: 2πr2+2πh||
+ |Triangular Prism|```Volume```: ah+bh+ch+bl
```SA```: 1⁄2blh||
+
+
+## Optimization (For Maximimizing Area/Volume, or Minimizing Perimeter/Surface Area)
+
+### 2D Objects
+
+ |Shape|Maximum Area|Minimum Perimeter|
+ |:----|:-----------|:----------------|
+ |4-sided rectangle|A rectangle must be a square to maximaze the area for a given perimeter. The length is equal to the width
A = lw
Amax = (w)(w)
Amax = w2|A rectangle must be a square to minimaze the perimeter for a given area. The length is equal to the width.
P = 2(l+w)
Pmin = 2(w)(w)
Pmin = 2(2w)
Pmin = 4w|
+ |3-sided rectangle|l = 2w
A = lw
Amax = 2w(w)
Amax = 2w2|l = 2w
P = l+w2
Pmin = 2w+2w
Pmin = 4w|
+
+
+### 3D Objects
+
+ |3D Object|Maximum Volumne|Minimum Surface Area|
+ |:--------|:--------------|:-------------------|
+ |Cylinder(closed-top)|The cylinder must be similar to a cube where h = 2r
V = πr2h
Vmax = πr2(2r)
Vmax = 2πr3|The cylinder must be similar to a cube where h = 2r
SA = 2πr2+2πrh
SAmin = 2πr2+2πr(2r)
SAmin = 2πr2+4πr2
SAmin = 6πr2|
+ |Rectangular Prism(closed-top)|The prism must be a cube,
where l = w = h
V = lwh
Vmax = (w)(w)(w)
Vmax = w3|The prism must be a cube,
where l = w = h
SA = 2lh+2lw+2wh
SAmin = 2w2+2w2+2w2
SAmin = 6w2|
+ |Cylinder(open-top)|h = r
V = πr2h
Vmax = πr2(r)
Vmax = πr3|h = r
SA = πr2+2πrh
SAmin = πr2+2πr(r)
SAmin = πr2+2πr2
SAmin = 3πr2|
+ |Square-Based Rectangular Prism(open-top)|h = w/2
V = lwh
Vmax = (w)(w)(w⁄2)
Vmax = w3⁄2|h = w/2
SA = w2+4wh
SAmin = w2+4w(w⁄2)
SAmin = w2+2w2
SAmin = 3w2|
+
+## Labelling
+- Given any polygons, labelling the vertices must always:
+ 1. use ```CAPITAL LETTERS```
+ 2. they have to be labeled in ```clockwise``` or ```counter-clockwise``` directions
+- For a triangle, the side lengths are labeled in ```LOWERCASE LETTERS``` associated to the opposite side of the vertex
+
+-
+
+## Median
+- Each median divides the triangle into 2 smaller triangles of equal area
+- The centroid is exactly the way of each median from the vertex, or the way from the midpoint of the opposite side, or ```2:1``` ratio
+- The three medians divide the triangle into ```6``` smaller triangles of equal area and ```3 pairs``` of congruent triangles
+
+-
+
+## Terms:
+- ```Altitude``` The height of a triangle, a line segment through a vertex and perpendicular to the opposite side
+- ```Orthocenter```: where all 3 altitudes of the triangle intersect
+ -
+- ```Midpoint```: A point on a line where the length of either side of the point are equal
+- ```Median```: A line segment joining the vertex to the midpoint of the opposite side
+- ```Midsegment```: A line joining 2 midpoints of the 2 sides of a triangle
+- ```Centroid```: The intersection of the 3 medians of a triangle
+ -
+
+## Proportionality theorem:
+- The midsegment of a triangle is ```half``` the length of the opposite side and ```parallel``` to the opposite side
+- Three midsegment of a triangle divide ```4 congruent``` triangles with the same area
+- The Ratio of the outer triangle to the triangle created by the 3 midsegments is ```4 to 1```
+-
+
+## Tips
+- Make sure to know your optimization formualas
+- Read the word problems carefully, determine which formual to use
+- Never **ASSUME**, be sure to **CALCULATE** as most of the time the drawings are **NOT ACCURATE**
+- To find ```missing area```, take what you have, subtract what you don't want
+- Don't be afraid to draw lines to help you solve the problem
+
+
+# Unit 5: Analytical Geometry and Linear Relations
+- ```Linear Relation```: A relation which a single straight line can be drawn through every data point and the first differences are constant
+- ```Non - Linear Relation```: A single smooth curve can be drawn through every data point and the first differences are not constant
+
+## Slope and Equation of Line
+- ```Slope```: The measure of the steepness of a line - ```rise / run``` or ```the rate of change```
+- ```Slope Formula```: **m = (y2-y1)/(x2-x1)**
+- ```Standard Form```: **ax + by + c = 0**, a∈Z, b∈Z, c∈Z (must be integers and ```a``` must be positive)
+- ```Y-intercept Form```: **y = mx + b**
+- ```Point-slope Form```: **y2-y1 = m(x2-x1)**
+- The slope of a vertical lines is undefined
+- The slope of a horizontal line is 0
+- Parallel lines have the ```same slope```
+- Perpendicular slopes are negative reciprocals
+
+## Relations
+- A relation can be described using
+ 1. Table of Values (see below)
+ 2. Equations (y = 3x + 5)
+ 3. Graphs (Graphing the equation)
+ 4. Words
+- When digging into the earth, the temperature rises according to the
+- following linear equation: t = 15 + 0.01 h. **t** is the increase in temperature in
+- degrees and **h** is the depth in meters.
+
+## Perpendicular Lines
+- To find the perpendicular slope, you will need to find the slope point
+- Formula: slope1 × slope2 = -1
+- Notation: m⊥
+-
+
+
+## Definitions
+- ```Parallel```: 2 lines with the same slope
+- ```Perpendicular```: 2 lines with slopes that are the negative reciprocal to the other. They form a 90 degree angle where they meet.
+- ```Domain```: The **ordered** set of all possible values of the independent variable (x).
+- ```Range```: The **ordered** set of all possible values of the dependent variable (y).
+- ```Continous Data```: A data set that can be broken into smaller parts. This is represented by a ```Solid line```.
+- ```Discrete Data```: A data set that **cannot** be broken into smaller parts. This is represented by a ```Dashed line```.
+- ```First Difference```: the difference between 2 consecutive y values in a table of values which the difference between the x-values are constant.
+- ```Collinear Points```: points that line on the same straight line
+
+## Variables
+- ```Independent Variable```: A Variable in a relation which the values can be chosen or isn't affected by anything.
+- ```Dependent Varaible```: A Variable in a relation which is **dependent** on the independent variable.
+
+## Statistics
+- ```Interpolation```: Data **inside** the given data set range.
+- ```Extrapolation```: Data **outside** the data set range.
+- ```Line of Best Fit```: A line that goes through as many points as possible, and the points are the closest on either side of the line,
+- and it represents the trend of a graph.
+- ```Coefficient of Correlation```: The value that indicates the strength of two variables in a relation. 1 is the strongest and 0 is the weakest.
+- ```Partial Variation```: A Variation that represents a relation in which one variable is a multiple of the other plus a costant term.
+
+## Time - Distance Graph
+- Time is the independent variable and distance is the dependent variable
+- You can't go backwards on the x-axis, as you can't go back in time
+- Plot the points accordingly
+- Draw the lines accordingly
+-
+
+**Direction is always referring to:**
+
+ 1. ```go towards home```
+ 2. ```going away from home```
+ 3. ```stop```
+
+## Scatterplot and Line of Best Fit
+- A scatterplot graph is there to show the relation between two variables in a table of values.
+- A line of best fit is a straight line that describes the relation between two variables.
+- If you are drawing a line of best fit, try to use as many data points, have an equal amount of points onto and under the line of best fit, and keep it as a straight line.
+-
+
+### How To Determine the Equation Of a Line of Best Fit
+ 1. Find two points **```ON```** the ```line of best fit```
+ 2. Determine the ```slope``` using the two points
+ 3. Use ```point-slope form``` to find the equation of the ```line of best fit```
+
+## Table of values
+- To find first differences or any points on the line, you can use a ```table of values```
+
+ | y | x |First Difference|
+ |:--|:--|:---------------|
+ |-1|-2|.....|
+ |0|-1|(-1)-(-2) = 1|
+|1|0|0 - (-1) = 1|
+|2|1|1 - 0 = 1|
+|3|2|2 - 1 = 1|
+|4|3|3 - 2 = 1|
+
+## Tips
+- Label your graph correctly, the scales/scaling and always the ```independent variable``` on the ```x-axis``` and the ```dependent variable``` on ```y-axis```
+- Draw your ```Line of Best Fit``` correctly
+- Read the word problems carefully, and make sure you understand it when graphing things
+- Sometimes its better not to draw the shape, as it might cloud your judgement (personal exprience)
+- Label your lines
+
+# Unit 6: System of Equations
+
+## Linear System
+- Two or more equation that you are working on all together at once on the same set of axes.
+- The lines may ```cross``` or ```intersect``` at a point called the ```Point of Intersection (POI)```.
+- The coordinated of the ```POI``` must satisfy the equation of all the lines in a linear equation.
+
+- In business, the ```Point of Intersection``` is known as the **Break Even Point** where ```Revenue - Cost = Profit```
+- when **Profit = 0**. There is no gain or loss.
+
+### Number of Solutions
+-
+
+## Discriminant
+- The discriminant determines the number of solutions (roots) there are in a quadratic equation. ```a```, ```b```, ```c``` are the
+- coefficients and constant of a quadratic equation: **y = ax2 + bx + c**
+- D = b2 - 4ac
+- D > 0 ```(2 distinct real solutions)```
+- D = 0 ```(1 real solution)```
+- D < 0 ```(no real solutions)```
+
+-
+
+## Solving Linear-Quadratic Systems
+- To find the point of intersection, do the following:
+ 1. Isolate both equations for ```y```
+ 2. Set the equations equal to each other by ```subsitution``` Equation 1 = Equation 2
+ 3. Simplify and put everything on one side and equal to zero on the other side
+ 4. Factor
+ 5. Use zero-product property to solve for all possible x-values
+ 6. Subsitute the x-values to one of the original equations to solve for all y-values
+ 7. State a conclusion / the solution
+
+-
+
+- There are 3 possible cases
+- In addition, to determine the number of solutions, you the Discriminant formula **D = b2 - 4ac**
+
+
+# Ways to solve Systems of Equations
+ 1. Subsitution
+ - Here we eliminate a variable by subbing in another variable from another equation
+ - We usually do this method if a variable is easily isolated
+ - Example:
+ - ```
+ y = x + 10 (1)
+ x + y + 34 = 40 (2)
+ ```
+ We can sub (1) into (2) to find ```x```, then you the value of ```x``` we found to solve for ```y```
+ ```x + (x + 10) + 34 = 40```
+ ```2x + 44 = 40```
+ ```2x = -4```
+ ```x = -2```
+ Then solve for ```y```
+ ```y = -2 + 10```
+ ```y = -8```
+
+ 2. Elimination
+ - Here we eliminate a variable by basically eliminate a variable from an equation
+ - We usually use this method first when the variables are not easily isolated, then use subsitution to solve
+ - Example:
+ - ```
+ 2x + 3y = 10 (1)
+ 4x + 3y = 14 (2)
+ ```
+ We can then use elimination
+ ```
+ 4x + 3y = 14
+ 2x + 3y = 10
+ ------------
+ 2x + 0 = 4
+ x = 2
+ ```
+ Then sub the value of ```x``` into an original equation and solve for ```y```
+ ```2(2) + 3y = 10```
+ ```3y = 6```
+ ```y = 2```
+
+3. Graphing
+- we can rewrite the equations into ```y-intercept form``` and then graph the lines, and see where the lines intersect (P.O.I), and the P.O.I is the solution
+
+## Solving Systems of Linear Inequalities
+- Find the intersection region as the ```solution```.
+- ## If
+
+ - | |Use ```Dash``` line|Use ```Solid line```|
+ |:-|:------------------|:-------------------|
+ |Shade the region ```above``` the line|y > mx + b|y ≥ mx + b|
+ |Shade the region ```below``` the line|y < mx + b| y ≤ mx + b|
+
+- ## If
+
+ - |x > a
x ≥ a|
+ |:------------------|
+ - |shade the region on the **right**|
+
+- ## If
+
+ - |x < a
x ≤ a|
+ - |:------------------|
+ - |shade the region on the **left**|
+
+- Step 1. change all inequalities to ```y-intercept form```
+- Step 2. graph the line
+- Step 3. shade the region where all the regions overlap
+
+-
+
+
+## Tips
+- Read the questions carefully and model the system of equations correctly
+- Be sure to name your equations
+- Label your lines
# General Tips
-> Be sure to watch out for units, like ```cm``` or ```km```
-> Watch out for ```+/-```
-> Be sure to reverse the operation when moving things to the other side of the equation
-> Make sure to have a proper scale for graphs
-> Read question carefully and use the appropriate tools to solve
-> **WATCH OUT FOR CARELESS MISTAKES!!!!!!!!!!!**
+- Be sure to watch out for units, like ```cm``` or ```km```
+- Watch out for ```+/-```
+- Be sure to reverse the operation when moving things to the other side of the equation
+- Make sure to have a proper scale for graphs
+- Read question carefully and use the appropriate tools to solve
+- **WATCH OUT FOR CARELESS MISTAKES!!!!!!!!!!!**
-> ## Word Problems
->> Read carefully
->> model equations correctly
->> ```Reread``` the question over and over again until you fully understand it and made sure there is no tricks. :p
->> ```Lets``` Statement
->> ```Conclusion```
+## Word Problems
+- Read carefully
+- model equations correctly
+- ```Reread``` the question over and over again until you fully understand it and made sure there is no tricks. :p
+- ```Lets``` Statement
+- ```Conclusion```
-> ## Graph Problems
->> Look up on tips in units (5) and (6)
->> be sure to use a ruler when graphing
+## Graph Problems
+- Look up on tips in units (5) and (6)
+- be sure to use a ruler when graphing
-> ## System of Equations
->> When in doubt or to check your work, just plug the numbers back in and check if the statement is true
+## System of Equations
+- When in doubt or to check your work, just plug the numbers back in and check if the statement is true
# Credits
-> Ryan Mark - He helped provide alot of information for me
-> Ms Hung(Katie) - She helped me check over my study sheet, an amazing teacher!
-> Magicalsoup - ME!
+- Ryan Mark - He helped provide alot of information for me
+- Ms Hung(Katie) - She helped me check over my study sheet, an amazing teacher!
+- Magicalsoup - ME!