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Delete Methods.md
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# Methods
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## What are methods
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A java method can be interpreted as a subprogram. It is a collection of statements taht are grouped togehter to perform an operation
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## Built- in vs User-defined Methods
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**Built-in:**
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Built-in methods are part of the complier package such as `System.out.println`
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**Function (return) - Type:** it calcualtes and return a value
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```java
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public static int calculate(int number){
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return 1;
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}
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```
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**Procedure-type:** executes some commands
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**Function (return)- type:**
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```java
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public static return type method-name (parameter 1)
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```
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**Procedure-type method:**
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```java
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public static void method-name (paramenter 1)
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```
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## How to create a method
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In general, method declarations has 5 basic components:
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- **Modifier:** defines access type of the method i.e. from were it can be accessed in your application (For example: public)
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- **The return type:** the data type of the value returned by the method or void if it does not return a value (procedure and function type)
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- **Method name:** a specific names that identifies the method that can be used to invoke it later
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- **Parameter list:** Comma separated list of the input parameter are defined preceded with their data type, within the enclosed parentheses, If there are no parameters, you must use empty parentheses()
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- **Method body:** It is enclosed between braces. the code that you need to be execute to perfrom your intended operations
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```java
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public int max(int x, int y) {
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if(x > y) {
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return x;
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}
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return y;
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}
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```
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## How to call a method (method invocation
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To invoke a method you need the method name with the parameter list defined between parentheses
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**Exammple:**
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```
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Method Name (paramter list)
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```
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Must have () parentheses when calling a method, even with no passing parameters
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## Pass-By-Value
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**What happens:** When a method is called, a copy of the value of each argument is passed to the method
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**In the second method:** This copy can be changed inside the method, however such a change has no effect on the actual argumnet
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```java
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int num=10;
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double decimal = 5.2;
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NumberManeuvers(num decimal);
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System.out.println("num = " + num + "and decimal = " + decimal);
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public static void numberManeuvers(int i, double j) {
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if(i == 10) {
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j = 6.2;
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i = 12;
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}
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}
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// output: num = 10 and decimal = 5.2
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```
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## Pass-By-Reference
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**What happens:** When an object (Array, String) is passed to a method, its memory location address (rreference point) is used
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**The object:** Arrays & trings behave like objects
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**In the second method:** When their memory location is passed to the method the oject can be manipulated in the method resulting in actual changes to the object (Array, String)
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```
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int [] nums = {1, 2, 3};
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testingArray(num);
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System.out.println("num[0] = " + num[0] + ", num[1] = " + num[1] + ", num[2] = " + num[2]);
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public static void testingArray(int[] value) {
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value[0] = 4;
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value[1] = 5;
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value[2] = 6;
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}
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}
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```
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## Benefits to methods
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There are many advantages of using methods. Some of them are listed below:
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- It makes the program well structured
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- methods enhance the readability of the code.
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- It provides an effective way for the user to reuse the existing code.
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- Allows for easier debugging.
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