# Math Study Sheet!!!! # Essential Skills (1) > ## Simple Arithmetics >> ### Addition / Subtraction >>> | Expression | Equivalent| >>> |:----------:|:---------:| >>> | a + b | a + b | >>> | (-a) + b | b - a | >>> | a + (-b) | a - b | >>> | (-a) + (-b) | -(a + b) | >>> | a - b | a - b| >>> | a - (-b) | a + b | >>> | (-a) -(-b) | (-a) + b| >> ### Multiplication / Division >>> | Signs | Outcome | >>> |:-----:|:-------:| >>> | a * b | Positive | >>> | (-a) * b | Negative | >>> | a * (-b) | Negative | >>> | (-a) * (-b) | Positive | >> ### BEDMAS / PEMDAS >>> Follow ```BEDMAS``` for order of operations if there are more than one operation >>> | Letter | Meaning | >>> |:------:|:-------:| >>> | B / P | Bracket / Parentheses | >>> | E | Exponent | >>> | D | Divison | >>> | M | Multiplication | >>> | A | Addition | >>> | S | Subtraction | >>> > ## Interval Notation >> A notation that represents an interval as a pair of numbers. >> The numbers in the interval represent the endpoint. E.g. **[x > 3, x ∈ R]** >> ```|``` means ```such that``` >> ```E``` or ∈ means ```element of``` >> ```W``` represents **Whole Numbers** (W = {x | x > 0, x ∈ Z}) >> ```N``` represents **Natural Numbers** (N = {x | x ≥ 0, x ∈ Z}) >> ```Z``` represents **Integers** (Z = {x | -∞ ≤ x ≤ ∞, x ∈ Z}) >> ```Q``` represents **Rational Numbers (Q = {ab |a, b ∈ Z, b ≠ 0}) >> | Symbol | Meaning | >> |:------:|:-------:| >> | (a, b) | Between but not including ```a``` or ```b```, you also use this for ```∞``` | >> | [a, b] | Inclusive | >> | a ∪ b | Union (or) | >> | a ∩ b | Intersection (and) | > ## Pythgorean Theorem >> a and b are the two legs of the triangle or two sides that form a 90 degree angle of the triangle, c is the hypotenuse >> a2 + b2 = c2 >> > ## Operations with Rationals >> Q = { | a, b ∈ Z, b ≠ 0 } >> >> Any operations with rationals, there are 2 sets of rules >>> 1. ```Rules for operations with integers``` >>> 2. ```Rules for operations with fractions``` >> To Add / subtract rationals, find common denominator and then add / subtract numerator >> To Multiply rationals, first reduce the fraction to their lowest terms, then multiply numerators and denominators >> To Divide rationals, multiply them by the reciprocal >> ### Example Simplify Fully: >>> [Reduce to lowest terms] >>> [Multiply by reciprocal] >>> >>> [Leave as an improper fraction] >> ### Shortcut for multiplying fractions >>> cross divide to keep your numbers small >>> Example: >>> >>> >>> >> ## Exponent Laws >>> | Rule | Description| Example | >>> |:----:|:----------:|:-------:| >>> |Product|am × an = an+m|23 × 22 = 25| >>> |Quotient|am ÷ an = an-m|34 ÷ 32 = 32| >>> |Power of a Power|(am)n = amn|(23)2 = 26| >>> |Power of a Quotient| = | = | >>> |Zero as Exponents|a0 = 1|210 = 1| >>> |Negative Exponents|a-m = |1-10 = | >>> |Rational Exponents|an/m = | = | >>> **Note:** >>> Exponential Form --> Expanded Form >>> 64 = 6 × 6 × 6 × 6 >> ## Scientific Notation >>> They convey accuracy and precision. It can either be written as its original number or in scientific notation: >>> 555 (**Exact**) or 5.55 x 102 (**3 significant figures**). >>> In scientific notation, values are written in the form **a(10n)**, where ```a``` is a number within 1 and 10 and ```n``` is any integer. >>> Some examples include the following: 5.4 x 103, 3.0 x 102, and 4.56 x 10-4. >>> When the number is smaller than 1, a negative exponent is used, when the number is bigger than 10, a positve exponent is used >>> >> ## Rates, Ratio and Percent >>> ```Ratio```: A comparison of quantities with the same unit. These are to be reduced to lowest terms. >>> Examples: ```a:b, a:b:c, a/b, a to b ``` >>> ```Rates```: A comparison of quantities expressed in different units. >>> Example: ```10km/hour``` >>> ```Percent```: A fraction or ratio in which the denominator is 100 >>> Examples: ```50%, 240/100``` > ## Number Lines >> a line that goes from a point to another point, a way to visualize set notations and the like >> >> A solid filled dot is used for ```[]``` and a empty dot is used for ```()``` > ## Tips >> Watch out for the ```+/-``` signs >> Make sure to review your knowledge of the exponent laws >> For scientific notation, watch out for the decimal point >> Use shortcut when multiplying fractions # Polyomials (2) > ## Introduction to Polynomials >> A ```variable``` is a letter that represents one or more numbers >> An ```algebraic expression``` is a combination of variables and constants ```(e.g. x+y+6 = 5)``` >> When a specific value is assigned to a variable in a algebraic expression, this is known as substitution. > ## Methods to solve a polynomial >> 1. ```Combine like terms``` >> 2. ```Dividing polynomials``` >> 3. ```Multiplying polynomials``` > ## Simplifying Alegebraic Expressions >> An algebraic expression is an expression with numbers, variables, and operations. You may expand or simplify equations thereon. > ## Factoring >>Two methods of solving; decomposition and criss-cross. First of all, the polynomial must be in the form of a quadratic >> equation (ax2 + bx + c). As well, simplify the polynomial, so that all common factors are outside >> (e.g 5x + 10 = 5(x + 2) ). >> |Type of Polynomial|Definition| >> |:-----------------|:---------| >> |Monomial|Polynomial that only has one term| >> |Binomial|Polynomial that only has 2 terms| >> |Trinomial|polynomial that only has 3 terms| >> |Type|Example| >> |:--:|:-----:| >> |Perfect Square Trinomials| (a+b)2 = a2+2ab+b2 or (a-b)2 = a2-2ab+b| >> |Difference with Squares|a2-b2 = (a+b)(a-b)| >> |Simple Trinomials|x2+6x-7 = (x+7)(x-1)| >> |Complex Trinomials|2x2-21x-11 = (2x+1)(x-11)| >> |Common Factor|2ab+6b+4 = 2(ab+3b+2)| >> |Factor By Grouping|ax+ay+bx+by = (ax+ay)+(bx+by) = a(x+y)+b(x+y) = (a+b)(x+y)| > ## Shortcuts >> > ## Foil / Rainbow Method >> > ## Definitions >> ```Term``` a variable that may have coefficient(s) or a constant >> ```Alebraic Expressions```: made up of one or more terms >> ```Like-terms```: same variables raised to the same exponent > ## Tips >> Be sure to factor fully >> Learn the ```criss-cross``` (not mandatory but its a really good method to factor quadratics) >> Learn ```long division``` (not mandatory but its a really good method to find factors of an expression) >> Remember your formulas >> Simplify first, combine like terms # Solving Equations and Inequailties (3) > ## Equations >> a ```mathematical statement``` in which the value on the ```left side``` equals the value on the ```right side``` of the equal sign >> To ```solve``` and equation is to find the variable that makes the statement true >> ### Methods to solve an equation >>> 1. Expand and simplify both sides >>> 2. Isolate using reverse order of operations >>> 3. Check the solution by plugging the variable back into the equation and check if the ```left side``` equals the ```right side``` > > ## Absolute Values >> There are 2 cases. For this sort of equation, you must split the equation into 2 separate equations. One of the >> equations will have the absolute bracket be positive while the other negative. >> Absolute values are written in the form ```| x |``` >> where >> if x > 0, | x | = x >> if x = 0, | x | = 0 >> if x < 0, | x | = -x > ## Quadractic Equations >> ```Quadratic Function```: A parabolic graph where the axis of symmetry is parallel to the y-axis >> ```Quadratic Equation```: This function is set equal to ```0```. The solution to the equation are called ```roots``` >> Solve quadratic equation by: >> 1. Isolation >> a(x+b)2 + k = 0 >> 2. Factor using zero-product property >> ```The Zero Factor Property``` refers to when a×b=0, then either a=0 or b=0. >> (x-a)(x-b)=0 >> x = a, b >> >> Note: >> √x2 = ± x (There are 2 possible solutions) >> ```Distrubutive Property``` - This is opening the bracket. a(x+y) = ax+ay > ## Tips >> ```Absolute Values``` can have 2 solutions >> ```Quadratics``` can also have 2 solutions >> Make sure to do the reverse when moving things to the other side, meaning a positive on the ```left side``` becomes a negative on the ```right side``` # Measurement and Geometry (4) > ## Angle Theorems > 1. ```Transversal Parallel Line Theorems``` (TPT) > a. Alternate Angles are Equal ```(Z-Pattern)``` > b. Corresponding Angles Equal ```(F-Pattern)``` > c. Interior Angles add up to 180 ```(C-Pattern)``` > > 2. ```Supplementary Angle Triangle``` (SAT) > - When two angles add up to 180 degrees > > 3. ```Opposite Angle Theorem (OAT)``` (OAT) > - Two lines intersect, two angles form opposite. They have equal measures > > 4. ```Complementary Angle Theorem``` (CAT) > - The sum of two angles that add up to 90 degrees > > 5. ```Angle Sum of a Triangle Theorem``` (ASTT) > - The sum of the three interior angles of any triangle is 180 degrees > > 6. ```Exterior Angle Theorem``` (EAT) > - The measure of an exterior angle is equal to the sum of the measures of the opposite interior angles > > 7. ``` Isosceles Triangle Theorem``` (ITT) > - The base angles in any isosceles triangle are equal > > 8. ```Sum of The Interior Angle of a Polygon``` > - The sum of the interioir angles of any polygon is ```180(n-2)``` or ```180n - 360```, where ```n``` is the number of sides of the polygon > 9. ```Exterior Angles of a Convex Polygon``` > - The sum of the exterior angle of any convex polygon is always ```360 degrees``` > ## Properties of Quadrilaterals >> Determine the shape using the properties of it >> |Figure|Properties| >> |:-----|:---------| >> |Scalene Triangle|no sides equal|Length of line segment| >> |Isosceles Triangle| two sides equal|Length of line segment| >> |Equilateral Triangle|All sides equal|Length of line segment| >> |Right Angle Triangle|Two sides are perpendicular to each other| >> |Parallelogram|Opposite sides are parallel and have equal length. Additionally, the diagonals bisect each other| >> |Rectangle|Adjacent sides are perpendicular to each other. Furthermore, the diagonals bisect each other and are equal in length| >> |Square|All sides are equal in length. The adjacent sides and diagonals are perpendicular. The adjacent sides are equal in length, so as the diagonals| >> |Rhombus|Opposite sides are parallel and all sides are equal to each other, the diagonals are perpendicular| >> |Trapezoid|There is one pair of opposite sides and they are parallel and unequal in length| >> |Kite|The diagonals are perpendicular| > ## 2D Geometry Equations >> |Shape|Formula|Picture| >> |:----|:------|:------| >> |Rectangle|```Area```: lw
```Perimeter```: 2(l+w)|| >> |Triangle|```Area```: bh/2
```Perimeter```: a+b+c|| >> |Circle|```Area```: πr2
```Circumference```: 2πr or πd|| >> |Trapezoid|```Area```: (a+b)h/2
```Perimeter```: a+b+c+d|| > ## 3D Geometry Equations >> |3D Object|Formula|Picture| >> |:----|:------|:------| >> |Rectangular Prism|```Volume```: lwh
```SA```: 2(lw+lh+wh)|| >> |Square Based Pyramid|```Volume```: 13b2h
```SA```: 2bs+b2|| >> |Sphere|```Volume```: 43πr3
```SA```: 4πr2|| >> |Cone|```Volume```: 13πr2h
```SA```: πrs+πr2|| >> |Cylinder|```Volume```: πr2h
```SA```: 2πr2+2πh|| >> |Triangular Prism|```Volume```: ah+bh+ch+bl
```SA```: 12blh|| > ## Optimization (For Maximimizing Area/Volume, or Minimizing Perimeter/Surface Area) >> ### 2D Objects >> |Shape|Maximum Area|Minimum Perimeter| >> |:----|:-----------|:----------------| >> |4-sided rectangle|A rectangle must be a square to maximaze the area for a given perimeter. The length is equal to the width
A = lw
Amax = (w)(w)
Amax = w2|A rectangle must be a square to minimaze the perimeter for a given area. The length is equal to the width.
P = 2(l+w)
Pmin = 2(w)(w)
Pmin = 2(2w)
Pmin = 4w| >> |3-sided rectangle|l = 2w
A = lw
Amax = 2w(w)
Amax = 2w2|l = 2w
P = l+w2
Pmin = 2w+2w
Pmin = 4w| >> ### 3D Objects >> |3D Object|Maximum Volumne|Minimum Surface Area| >> |:--------|:--------------|:-------------------| >> |Cylinder(closed-top)|The cylinder must be similar to a cube where h = 2r
V = πr2h
Vmax = πr2(2r)
Vmax = 2πr2|The cylinder must be similar to a cube where h = 2r
SA = 2πr2+2πrh
SAmin = 2πr2+2πr(2r)
SAmin = 2πr2+4πr2
SAmin = 6πr2| >> |Rectangular Prism(closed-top)|The prism must be a cube,
where l = w = h
V = lwh
Vmax = (w)(w)(w)
Vmax = w3|The prism must be a cube,
where l = w = h
SA = 2lh+2lw+2wh
SAmin = 2w2+2w2+2w2
SAmin = 6w2| >> |Cylinder(open-top)|h = r
V = πr2h
Vmax = πr2(r)
Vmax = πr3|h = r
SA = πr2+2πrh
SAmin = πr2+2πr(r)
SAmin = πr2+2πr2
SAmin = 3πr2| >> |Square-Based Rectangular Prism(open-top)|h = w/2
V = lwh
Vmax = (w)(w)(w2)
Vmax = w32|h = w/2
SA = w2+4wh
SAmin = w2+4w(w2)
SAmin = w2+2w2
SAmin = 3w2| > ## Labelling >> Given any polygons, labelling the vertices must always: >> 1. use ```CAPITAL LETTERS``` >> 2. they have to be labeled in ```clockwise``` or ```counter-clockwise``` directions >> For a triangle, the side lengths are labeled in ```LOWERCASE LETTERS``` associated to the opposite side of the vertex >> > ## Median >> Each median divides the triangle into 2 smaller triangles of equal area >> The centroid is exactly 23 they way of each median from the vertex, or 13 the way from the midpoint of the opposite side, or ```2:1``` ratio >> The three medians divide the triangle into ```6``` smaller triangles of equal area and ```3 pairs``` of congruent triangles >> > ## Terms: >> ```Altitude``` The height of a triangle, a line segment through a vertex and perpendicular to the opposite side >> ```Orthocenter```: where all 3 altitudes of the triangle intersect >>> >> ```Midpoint```: A point on a line where the length of either side of the point are equal >> ```Median```: A line segment joining the vertex to the midpoint of the opposite side >> ```Midsegment```: A line joining 2 midpoints of the 2 sides of a triangle >> ```Centroid```: The intersection of the 3 medians of a triangle >>> > ## Proportionality theorem: >> The midsegment of a triangle is ```half``` the length of the opposite side and ```parallel``` to the opposite side >> Three midsegment of a triangle divide ```4 congruent``` triangles with the same area >> The Ratio of the outer triangle to the triangle created by the 3 midsegments is ```4 to 1``` >> > ## Tips >> Make sure to know your optimization formualas >> Read the word problems carefully, determine which formual to use >> Never **ASSUME**, be sure to **CALCULATE** as most of the time the drawings are **NOT ACCURATE** >> To find ```missing area```, take what you have, subtract what you don't want >> Don't be afraid to draw lines to help you solve the problem # Analytical Geometry and Linear Relations (5) > ```Linear Relation```: A relation which a single straight line can be drawn through every data point and the first differences are constant > ```Non - Linear Relation```: A single smooth curve can be drawn through every data point and the first differences are not constant > ## Slope and Equation of Line >> ```Slope```: The measure of the steepness of a line - ```rise / run``` or ```rate of change y / rate of change x``` >> ```Slope Formula```: **m = (y2-y1)/(x2-x1)** >> ```Standard Form```: **ax + by + c = 0**, a∈Z, b∈Z, c∈Z (must be integers and ```a``` must be positive) >> ```Y-intercept Form```: **y = mx + b** >> ```Point-slope Form```: **y2-y1 = m(x2-x1)** >> The slope of a vertical lines is undefined >> The sloope of a horizontal line is 0 >> Parallel lines have the ```same slope``` >> Perpendicular slopes are negative reciprocals > ## Relations >> A relation can be described using >> 1. Table of Values (see below) >> 2. Equations (y = 3x + 5) >> 3. Graphs (Graphing the equation) >> 4. Words >> When digging into the earth, the temperature rises according to the >> following linear equation: t = 15 + 0.01 h. **t** is the increase in temperature in >> degrees and **h** is the depth in meters. > ## Perpendicular Lines >> To find the perpendicular slope, you will need to find the slope point >> Formula: slope1 × slope2 = -1 >> Notation: m >> > ## Definitions >> ```Parallel```: 2 lines with the same slope >> ```Perpendicular```: 2 lines with slopes that are the negative reciprocal to the other. They form a 90 degree angle where they meet. >> ```Domain```: The **ordered** set of all possible values of the independent variable (x). >> ```Range```: The **ordered** set of all possible values of the dependent variable (y). >> ```Continous Data```: A data set that can be broken into smaller parts. This is represented by a ```Solid line```. >> ```Discrete Data```: A data set that **cannot** be broken into smaller parts. This is represented by a ```Dashed line```. >> ```First Difference```: the difference between 2 consecutive y values in a table of values which the difference between the x-values are constant. >> ```Collinear Points```: points that line on the same straight line > ## Variables >> ```Independent Variable```: A Variable in a relation which the values can be chosen or isn't affected by anything. >> ```Dependent Varaible```: A Variable in a relation which is **dependent** on the independent variable. > ## Statistics >> ```Interpolation```: Data **inside** the given data set range. >> ```Extrapolation```: Data **outside** the data set range. >> ```Line of Best Fit```: A line that goes through as many points as possible, and the points are the closest on either side of the line, >> and it represents the trend of a graph. >> ```Coefficient of Correlation```: The value that indicates the strength of two variables in a relation. 1 is the strongest and 0 is the weakest. >> ```Partial Variation```: A Variation that represents a relation in which one variable is a multiple of the other plus a costant term. > ## Time - Distance Graph >> Time is the independent variable and distance is the dependent variable >> You can't go backwards on the x-axis, as you can't go back in time >> Plot the points accordingly >> Draw the lines accordingly >> >> **Direction is always referring to:** >> 1. ```go towards home``` >> 2. ```going away from home``` >> 3. ```stop``` > ## Scatterplot and Line of Best Fit >> A scatterplot graph is there to show the relation between two variables in a table of values. >> A line of best fit is a straight line that describes the relation between two variables. >> If you are drawing a line of best fit, try to use as many data points, have an equal amount of points onto and under the line of best fit, and keep it as a straight line. >> >> ### How To Determine the Equation Of a Line of Best Fit >> 1. Find two points **```ON```** the ```line of best fit``` >> 2. Determine the ```slope``` using the two points >> 3. Use ```point-slope form``` to find the equation of the ```line of best fit``` > ## Table of values >> To find first differences or any points on the line, you can use a ```table of values``` >>| y | x |First Difference| >>|:--|:--|:---------------| >>|-1|-2|1| >>|0|-1|1| >>|1|0|1| >>|2|1|1| >>|3|2|1| >>|4|3|1| > ## Tips >> Label your graph correctly, the scales/scaling and always the ```independent variable``` on the ```x-axis``` and the ```dependent variable``` on ```y-axis``` >> Draw your ```Line of Best Fit``` correctly >> Read the word problems carefully, and make sure you understand it when graphing things >> Sometimes its better not to draw the shape, as it might cloud your judgement (personal exprience) >> Label your lines # System of Equations (6) > ## Linear System >> Two or more equation that you are working on all together at once on the same set of axes. >> The lines may ```cross``` or ```intersect``` at a point called the ```Point of Intersection (POI)```. >> The coordinated of the ```POI``` must satisfy the equation of all the lines in a linear equation. >> In business, the ```Point of Intersection``` is known as the **Break Even Point** where ```Revenue - Cost = Profit``` >> when **Profit = 0**. There is no gain or loss. >> ### Number of Solutions >>> > ## Discriminant >> The discriminant determines the number of solutions (roots) there are in a quadratic equation. ```a```, ```b```, ```c``` are the >> coefficients and constant of a quadratic equation: ```y = ax2 + bx + c``` >> D = b2 - 4ac >> D > 0 ```(2 distinct real solutions)``` >> D = 0 ```(1 real solution)``` >> D < 0 ```(no real solutions)``` >> > ## Solving Linear-Quadratic Systems >> To find the point of intersection, do the following: >> 1. Isolate both equations for ```y``` >> 2. Set the equations equal to each other by ```subsitution``` Equation 1 = Equation 2 >> 3. Simplify and put everything on one side and equal to zero on the other side >> 4. Factor >> 5. Use zero-product property to solve for all possible x-values >> 6. Subsitute the x-values to one of the original equations to solve for all y-values >> 7. State a conclusion / the solution >> >> There are 3 possible cases >> In addition, to determine the number of solutions, you the Discriminant formula **D = b2 - 4ac** > # Ways to solve Systems of Equations > 1. Subsitution > Here we eliminate a variable by subbing in another variable from another equation > We usually do this method if a variable is easily isolated > Example: > - ``` > y = x + 10 (1) > x + y + 34 = 40 (2) > ``` > We can sub (1) into (2) to find ```x```, then you the value of ```x``` we found to solve for ```y``` > ```x + (x + 10) + 34 = 40``` > ```2x + 44 = 40``` > ```2x = -4``` > ```x = -2``` > Then solve for ```y``` > ```y = -2 + 10``` > ```y = -8``` > 2. Elimination > Here we eliminate a variable by basically eliminate a variable from an equation > We usually use this method first when the variables are not easily isolated, then use subsitution to solve > Example: > - ``` > 2x + 3y = 10 (1) > 4x + 3y = 14 (2) > ``` > We can then use elimination > ``` > 4x + 3y = 14 > 2x + 3y = 10 > ------------ > 2x + 0 = 4 > x = 2 > ``` > Then sub the value of ```x``` into an original equation and solve for ```y``` > ```2(2) + 3y = 10``` > ```3y = 6``` > ```y = 2``` > 3. Graphing > we can rewrite the equations into ```y-intercept form``` and then graph the lines, and see where the lines intersect (P.O.I), and the P.O.I is the solution > ## Solving Systems of Linear Inequalities >> Find the intersection region as the ```solution```. >> ## If: >> | |Use ```Dash``` line|Use ```Solid line```| >> |:-|:------------------|:-------------------| >> |Shade the region ```above``` the line|y > mx + b|y ≥ mx + b| >> |Shade the region ```below``` the line|y < mx + b| y ≤ mx + b| >> ## If >> |x > a
x ≥ a| >> |:------------------| >> shade the region on the **right** >> ## If >> |x < a
x ≤ a| >> |:------------------| >> shade the region on the **left** >> Step 1. change all inequalities to ```y-intercept form``` >> Step 2. graph the line >> Step 3. shade the region where all the regions overlap >> > ## Tips >> Read the questions carefully and model the system of equations correctly >> Be sure to name your equations >> Label your lines # General Tips > Be sure to watch out for units, like ```cm``` or ```km``` > Watch out for ```+/-``` > Be sure to reverse the operation when moving things to the other side of the equation > Make sure to have a proper scale for graphs > Read question carefully and use the appropriate tools to solve > **WATCH OUT FOR CARELESS MISTAKES!!!!!!!!!!!** > ## Word Problems >> Read carefully >> model equations correctly >> ```Reread``` the question over and over again until you fully understand it and made sure there is no tricks. :p > ## Graph Problems >> Look up on tips in units (5) and (6) >> be sure to use a ruler when graphing > ## System of Equations >> When in doubt or to check your work, just plug the numbers back in and check if the statement is true # Credits > Ryan Mark - He helped provide alot of information for me > Magicalsoup - ME!