From 5eef10717b2ec1791790f2b09bb10c6f05d70abe Mon Sep 17 00:00:00 2001 From: eggy Date: Thu, 8 Oct 2020 13:23:21 -0400 Subject: [PATCH] phys: clarify projectile motion --- docs/sph3u7.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/docs/sph3u7.md b/docs/sph3u7.md index 5c12410..7342dda 100644 --- a/docs/sph3u7.md +++ b/docs/sph3u7.md @@ -316,6 +316,8 @@ By the formula of the gradient and the formula for the area underneath an accele **Projectile motion** is uniformly accelerated motion that does not leave the vertical plane (is two-dimensional). Note that the two directions (horizontal and vertical) that the projectile moves in are independent of one another. This means that variables such as average velocity can be calculated by breaking up the motion into the horizontal and vertical axes, then recombined using the Pythagorean theorem such that $v^2 = v_x^2 + v_y^2$. +Projectiles move at a constant horizontal velocity and move at a uniformly accelerated velocity (usually $9.81 \text{ ms}^2 \text{ [down]}$). + ## 2.2 - Forces ## 2.3 - Work, energy, and power