math: Add torque and applications
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@ -527,6 +527,26 @@ To determine the **direction** of a cross product, the right-hand rule can be us
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- the index finger is the direction of the second vector
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- the palm faces the direction of the cross product
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### Applications of dot and cross products
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A **triple scalar product** is the result of a cross product performed first then put in a dot product.
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$$|\vec{c}\bullet(\vec{a}\times\vec{b})|$$
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In a **parallelpiped**, or a three-dimensional shape with six faces each a parallelogram with an identical one opposite it, the volume is the triple scalar product of the distinct three vectors that make up its side lengths:
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$$A=|\vec{c}\bullet(\vec{a}\times\vec{b})|$$
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**Torque** ($\vec{\tau}$ or $\vec{M}$) is the ability to rotate an object — effectively angular/rotational force — and is the cross product of the **outward-pointing radius vector** ($\vec{r}$) and the **force** vector ($\vec{F}$).
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$$
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\begin{align*}
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\vec{\tau}&=\vec{r}\times\vec{F} \\
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&=|\vec{r}||\vec{F}|\sin\theta
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\end{align*}
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$$
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<img src="/resources/images/torque.jpeg" width=700>(Source: Kognity)</img>
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The direction of the torque can be found using the **right-hand rule**.
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## Resources
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- [IB Math Analysis and Approaches Syllabus](/resources/g11/ib-math-syllabus.pdf)
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